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012.如何封闭崔米尔大陆(Trammel)
文章出处:铁资网  作者:bolo  发布时间:2005-07-15
 

个人一直比较喜欢这样两个改动:封闭崔米尔大陆、提高保险费三倍、斐卢卡大陆资源再加倍、马拉斯大陆资源减半。这样的话,部分人们会开始向斐卢卡大陆被动迁移,红名才有市场。

而且,同样的大陆,为什么要镜像出T和F呢,这真是无聊的设定,所以现在我们就可以封闭崔米尔大陆。

第一步:

文件:F:\RunUO-1.0.0\Scripts\Items\Misc\PublicMoongate.cs

位置:
Line 95
count += MoonGen( PMList.Trammel );
注释掉。
也就是改为:
//count += MoonGen( PMList.Trammel );

Line 211
public static readonly PMList Trammel =
new PMList( 1012000, 1012012, Map.Trammel, new PMEntry[]
{
new PMEntry( new Point3D( 4467, 1283, 5 ), 1012003 ), // Moonglow
new PMEntry( new Point3D( 1336, 1997, 5 ), 1012004 ), // Britain
new PMEntry( new Point3D( 1499, 3771, 5 ), 1012005 ), // Jhelom
new PMEntry( new Point3D( 771, 752, 5 ), 1012006 ), // Yew
new PMEntry( new Point3D( 2701, 692, 5 ), 1012007 ), // Minoc
new PMEntry( new Point3D( 1828, 2948,-20), 1012008 ), // Trinsic
new PMEntry( new Point3D( 643, 2067, 5 ), 1012009 ), // Skara Brae
new PMEntry( new Point3D( 3563, 2139, 34), 1012010 ), // Magincia
new PMEntry( new Point3D( 3763, 2771, 50), 1046259 ) // Haven
} );

注释掉。
也就是改为:
/*
public static readonly PMList Trammel =
new PMList( 1012000, 1012012, Map.Trammel, new PMEntry[]
{
new PMEntry( new Point3D( 4467, 1283, 5 ), 1012003 ), // Moonglow
new PMEntry( new Point3D( 1336, 1997, 5 ), 1012004 ), // Britain
new PMEntry( new Point3D( 1499, 3771, 5 ), 1012005 ), // Jhelom
new PMEntry( new Point3D( 771, 752, 5 ), 1012006 ), // Yew
new PMEntry( new Point3D( 2701, 692, 5 ), 1012007 ), // Minoc
new PMEntry( new Point3D( 1828, 2948,-20), 1012008 ), // Trinsic
new PMEntry( new Point3D( 643, 2067, 5 ), 1012009 ), // Skara Brae
new PMEntry( new Point3D( 3563, 2139, 34), 1012010 ), // Magincia
new PMEntry( new Point3D( 3763, 2771, 50), 1046259 ) // Haven
} );
*/


Line 270
public static readonly PMList[] UORLists = new PMList[] { Trammel, Felucca };
public static readonly PMList[] UORlistsYoung = new PMList[] { Trammel };
public static readonly PMList[] LBRLists = new PMList[] { Trammel, Felucca, Ilshenar };
public static readonly PMList[] LBRListsYoung = new PMList[] { Trammel, Ilshenar };
public static readonly PMList[] AOSLists = new PMList[] { Trammel, Felucca, Ilshenar, Malas };
public static readonly PMList[] AOSListsYoung = new PMList[] { Trammel, Ilshenar, Malas };
public static readonly PMList[] SELists = new PMList[] { Trammel, Felucca, Ilshenar, Malas, Tokuno };
public static readonly PMList[] SEListsYoung = new PMList[] { Trammel, Ilshenar, Malas, Tokuno };
public static readonly PMList[] RedLists = new PMList[] { Felucca };
public static readonly PMList[] SigilLists = new PMList[] { Felucca };

修改,去掉里面的Trammel部分。

第二步

文件:F:\RunUO-1.0.0\Scripts\Engines\Quests\Core\Items\EnchantedSextant.cs

位置:
Line 9
private static readonly Point2D[] m_TrammelBanks = new Point2D[]
{
new Point2D( 652, 820 ),
new Point2D( 1813, 2825 ),
new Point2D( 3734, 2149 ),
new Point2D( 2503, 552 ),
new Point2D( 3764, 1317 ),
new Point2D( 587, 2146 ),
new Point2D( 1655, 1606 ),
new Point2D( 1425, 1690 ),
new Point2D( 4471, 1156 ),
new Point2D( 1317, 3773 ),
new Point2D( 2881, 684 ),
new Point2D( 2731, 2192 ),
new Point2D( 3620, 2617 ),
new Point2D( 2880, 3472 ),
new Point2D( 1897, 2684 ),
new Point2D( 5346, 74 ),
new Point2D( 5275, 3977 ),
new Point2D( 5669, 3131 )
};

注释掉。

Line 90
if ( from.Map == Map.Trammel )
{
banks = m_TrammelBanks;
moongates = PMList.Trammel;
}

修改。

第三步:

文件:F:\RunUO-1.0.0\Scripts\Misc\CharacterCreation.cs

位置:

Line 156-178
// Begin bag of treasure maps
cont = new Bag();
cont.Name = "Bag Of Treasure Maps";

PlaceItemIn( cont, 30, 35, new TreasureMap( 1, Map.Trammel ) );
PlaceItemIn( cont, 45, 35, new TreasureMap( 2, Map.Trammel ) );
PlaceItemIn( cont, 60, 35, new TreasureMap( 3, Map.Trammel ) );
PlaceItemIn( cont, 75, 35, new TreasureMap( 4, Map.Trammel ) );
PlaceItemIn( cont, 90, 35, new TreasureMap( 5, Map.Trammel ) );
PlaceItemIn( cont, 90, 35, new TreasureMap( 6, Map.Trammel ) );

PlaceItemIn( cont, 30, 50, new TreasureMap( 1, Map.Trammel ) );
PlaceItemIn( cont, 45, 50, new TreasureMap( 2, Map.Trammel ) );
PlaceItemIn( cont, 60, 50, new TreasureMap( 3, Map.Trammel ) );
PlaceItemIn( cont, 75, 50, new TreasureMap( 4, Map.Trammel ) );
PlaceItemIn( cont, 90, 50, new TreasureMap( 5, Map.Trammel ) );
PlaceItemIn( cont, 90, 50, new TreasureMap( 6, Map.Trammel ) );

PlaceItemIn( cont, 55, 100, new Lockpick( 30 ) );
PlaceItemIn( cont, 60, 100, new Pickaxe() );

PlaceItemIn( bank, 98, 124, cont );
// End bag of treasure maps

注释掉。

Line 397-413
// Felucca moonstones
bank.DropItem( bag );

bag = new Bag();

for ( int i = 0; i < 5; ++i )
bag.DropItem( new Moonstone( MoonstoneType.Trammel ) );

// Trammel moonstones
bank.DropItem( bag );

// Treasure maps
bank.DropItem( new TreasureMap( 1, Map.Trammel ) );
bank.DropItem( new TreasureMap( 2, Map.Trammel ) );
bank.DropItem( new TreasureMap( 3, Map.Trammel ) );
bank.DropItem( new TreasureMap( 4, Map.Trammel ) );
bank.DropItem( new TreasureMap( 5, Map.Trammel ) );

注释掉。

Line 655
CityInfo city = GetStartLocation( args, young );
改成:
CityInfo city = new CityInfo( "Britain", "Sweet Dreams Inn", 1496, 1628, 10, Map.Felucca );


基本上就这些,把默认出生地强制改到斐卢卡大陆去。

第四步:

既然崔米尔大陆已被封闭,那么可以去掉里面的世界物品以提高服务器资源利用率、缩短存盘时间。

进入游戏:
[set map trammel

[go 1 1

[wipe

点击自己

[go 6000 4000

点击自己

现在崔米尔大陆的世界物品除了服务器默认的之外均被清除,经测试减少一半的资源和存盘时间。

 


若无特殊说明,教程针对的架服软件均为 RunUO v1.0.0 build 36918,并安装在 F:\RunUO-1.0.0\ 目录。所有教程均经过认真测试保证有效,若有问题欢迎指正。


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